Until recently, most independent or hobbyist game programming took place on the Microsoft Windows platform. Mac OS and Linux weren't nearly as popular, and programming on home game consoles was out of the question. This book is suitable for developers working across a variety of...
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Until recently, most independent or hobbyist game programming took place on the Microsoft Windows platform. Mac OS and Linux weren't nearly as popular, and programming on home game consoles was out of the question. This book is suitable for developers working across a variety of platforms-Windows, Linux, MacOS, Android, and more.
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